Date: 24th October 2025
Time: 10-3
Join leading industry professionals for an immersive session exploring advanced 3D Game Art workflows and best practices for teaching the next generation of digital creatives.
The event aims to share industry-relevant practices that can inform and elevate classroom delivery, spark ideas, and raise the standard of student outcomes across the board. Sessions will include:
Live demonstrations of high-impact 3D workflows
Mid-poly and texture-focused techniques for props and environments
Best practice discussion and roundtable feedback
Informal networking with fellow tutors
This session is ideal for staff who teach games art, animation, or 3D modelling and want to enhance their knowledge of current tools, workflows, and competition standards.
Friday the 24th of October - Coleg Gwent, Cross Keys Campus
Venues can be subject to change depending on registration numbers
Subsidy available if traveling over 2.5 hours - contact Alex.summerbell@colgsirgar.ac.uk for more details.